Spatial Review example projects

Sole — A Walk Through Afterlight

A cinematic journey through an abandoned hill village near Orvieto, where daylight has become the danger.

Kage

A five-chapter night walk through a Kyoto mountain temple, pairing live WebGL architecture, lantern light, ritual, and restrained scroll-led storytelling.

Claude of Duty

A fully procedural browser FPS with an explorable market district, weapons, AI combatants, physics, cinematic post-processing, and synthesized audio.

Sedona Sunset

A first-person golden-hour hike through a procedurally generated red-rock wash, with terrain, vegetation, atmosphere, and sound built entirely in code.

Verdant Forest

Explore a real-time temperate forest with detailed vegetation, winding trails, and an atmospheric canopy.

Afterlight — District 09

A rain-soaked cyberpunk neighborhood with holographic ads, late-night shops, residents, vehicles, and an elevated metro.

Fly Escape

Arrange objects in a small house, release a swarm of flies, and see which paths lead them outside.